Showing posts with label auction. Show all posts
Showing posts with label auction. Show all posts

30 May 2007

Earn Big $$ Now!

With a long weekend, I spent plenty of time in Azeroth. There was plenty to do and a lot of interesting events. For instance, I left my guild, not for any single reason, but just because it wasn't quite clicking for me. They seem like good guys, and I wish them well in their future activities.

I did accomplish some nice goals. Alamein was able to level from 40 to 43 over the weekend, in great part to grinding turtles for their scales, in order to complete the Wild Leather quests. She was able to finish those too, which got her skinning and leatherworking up quite a bit.

But I'd have to say that the focus was to make money. And -- no surprise -- that was driven by reaching level 40. Now, Alamein didn't really have a burning need for a mount. As a druid, she has the Cheetah Form (Travel Form, really). That gives her a 40% speed increase, while a standard mount jacks it up to 60%. So a mount is nice, for sure, but hardly mandatory. But still I really wanted to get Alamein past that hurdle. I knew I'd be better off financially if I could just get the mount out of the way and then figure out what comes next economically.

Starting on Thursday night, Alamein had about 35 or 40 gold in her pocket. Amazingly enough, by Sunday night she was up to 135 gold. It was astounding to me that she could make so much so quickly, as she'd never broken 45 gold before. And this included reaching level 42, with perhaps 10 gold in training costs.

So how did she make 100 gold in such a short time? I was shocked myself, but when I look back, it was a combination of good planning and luck. In fact, it was right about 50% planned and 50% luck. Working from memory, here's an approximate breakdown:

Crafted Items: 25 Gold
Based on what I've read, I wasn't expecting to make a lot of money from leatherworking. So I've been surprised to actually make a good bit of cash from it. The key for me has been to watch for cheap materials at auction. For example, [Shadowskin Gloves] require two black pearls, which have been going for about a gold each on Shandris. But, by watching the auctions closely, I've been able to find several black pearls for an average somewhere near 40 or 50 silver. I've always got a list of the materials I'm looking for -- usually quite a while before I'm actually making the item. This means I can make a pretty good profit on what I make.

Over the weekend, I sold the gloves, the [Gem-Studded Leather Belt], the [Wolfshead Helm], and a few other items. In all, I think that added up to about 25 gold, which contributes to the "planned" category.

Dropped Items: 40 gold
The first bit of luck came on Thursday night. Alamein was wandering through Stranglethorn Vale, working to close out the Skullsplitter Tusks quest. Towards the end of the night, she killed a troll and found a [Speedsteel Rapier] waiting for her. That's a pretty good sword in itself, and it has the blue-item cachet and a glowing enchant. Moreover, there's just not a lot of good weapons in the 35 to 45 level range. All that translates into a good auction value. (It also means I was glad I couldn't wield it; the temptation would have been great.) As it happened, I was able to auction it for about 30 gold. So, 30 gold to luck.

During the weekend, I had a few other decent drops. Not too much that I remember, other than a [Headstriker Sword of Power]. That sold for about 5 gold, and the other drops for about 5 more. About what I should expect for the fighting I did, I think, so I'll add that 10 gold to the planning column.

Reselling Items: 35 gold
There's one source for this income: Bottomscanner. I hadn't used it before this weekend. But I knew I'd need an aggressive strategy to make money, and this seemed like a good approach.

On the whole, it worked as expected. I found some good deals on random things, mostly materials like Essence of Fire or Core of Earth, or consumables like armor kits. I was able to turn those around and auction them, generally for about a 50% profit. A few things took a while to auction but eventually I think everything sold except for one pair of green leather pants, which I eventually sent to my alt Gazala for disenchanting. (Moral: crafting materials and consumables are generally less risky.)

I did have one huge success though. Early on, Bottomscanner spotted an auction for [Schematic: Sniper Scope]. I don't have a high-level engineer, so I didn't know anything about that schematic. But I did know one thing: Auctioneer had seen it a few times at auction for around 20 gold, and it was being offered for a buyout of 75 silver. Needless to say, I bought it immediately.

My 'general' reselling netted me about 15 gold, which I put against the planned income; it was about what I expected. The schematic auctioned for around 20 gold, which I mark down to luck.

There you have it: in the end, it was half luck and half planned. I'm sure there are better ways to make a quick 100 gold, but this worked out well for me. And it's worth noting that the 'luck' was seeded by some solid plans. I knew that I could get some good drops in Stranglethorn, and I knew that Bottomscanner might find some good deals for me.

And in the end? Alamein traveled to Darnassus and introduced herself to a charming black Nightsaber, so she's now traveling around in style. And — of course — she'll continue to look for good auction deals.

15 May 2007

The Leather Scene

Last night was quiet for me. I only completed one quest, "The Green Hills of Stanglethorn". It's different, which is nice; this is the quest where you have to collect the missing pages of the book from random mob drops around the zone. I wonder if the designers anticipated how this really works: people sell the pages at the AH. I believe I bought all but one page at AH, probably spending about 1 gold in the process. If I were so inclined, I could auction the thick leather armor kits and still make a profit -- even aside from the experience. At any rate, it was nice to finish that off and free up bag space!

The rest of my time I worked on leatherworking. As I mentioned yesterday, I wanted to make a set of armor for grinding in cat form. Alamein is still specced for Restoration (yes, that mess is a topic for future discussion) and doesn't plan to switch to Feral. The caster/healer hybrid is pretty handy; I typically act as caster/healer for small questing groups and then as a pure healer for instances.

But that leaves soloing. As long as she's outside, Alamein can grind some difficult mobs, thanks to Entangling Roots and self-healing. But that's not ideal for everything. If she's indoors, she doesn't have Roots to lock down the mob. Perhaps more importantly, grinding as a caster is a bit slow this way. Druids don't have huge nuke spells, so a mob may require a few cycles of Moonfire-Roots-Starfire-Wrath-repeat. That takes time; it also burns mana, so she has to drink after every fight or two. It's a successful but slow approach.

There is a shortcut: cat form. When fighting mobs just a bit lower in level, she can grind very efficiently that way. The key is whether she can fight two or three mobs before needing to heal; if she can do that, then she kills maybe twice as fast as she could with spells. And that's wearing caster gear. With some additional armor, and some +agility/+stamina gear, she could be even more efficient.

Plus, cat form is fun!

So that gave me a desire to make some of that fun rogue-style armor. Fortunately I was able to find some cheap thick leather on auction to make it possible. Here's what she made:

Not a bad set of fighting gear, though there are a few pieces missing. She doesn't have any good boot or glove patterns. So she kept her [Infiltrator Gloves of the Eagle] and bought [Huntsman's Boots] of some sort at auction. (EDIT: actually they were [Insignia Boots].) For pants, she already has the [Triprunner Dungarees] which are perfect.

That completes that set. None of these items are terribly expensive in materials other than the leather -- she only had to buy bolts of silk at auction. So she made a few extras of each to sell. And that got her skill up to 215 -- so she could also make her coveted [Big Voodoo Robe]. That will help her caster gear as well, easily replacing the Guardian Armor she's been using for some time. So, not a bad night's work of leathercrafting.

I'm curious how much the melee gear will improve Alamein's melee capability, so I'll probably try that tonight. With some Arathi Basin and Warsong Gulch time coming up, I'll have to decide how I want to fight in PvP. I suspect she'll use some combination of gear to give her flexibility, and might fight more in cat form than she has before. Should be fun!

14 May 2007

Weekend Update

I don't have any major insights to offer today. I didn't play as much this weekend, as real life was quite busy instead. So I'll just feature a few odds and ends.

39 and Holding
Last week, we decided on a leveling plan. Our hunter friend Firegrin has been a consistent 5 or so levels behind the rest of us. He just got started later, and it's hard to catch up when you're questing with the players you're trying to catch. Not to mention that he's the only one of us with a child!

So, DK proposed that we advance to level 39 and then hold. That's mostly to get Firegrin up to equal level with the rest of us; it also allows us to spend some time in the battlegrounds without sacrificing levels. So far, it's working. Wyrmm and Cargarios are holding at 39, while Alamein is at 38, just a couple bars from 39. Firegrin has progressed rapidly to 35, so it's not like we'll be waiting long.

Alamein has progressed mostly through running quests in Desolace; now she's starting on Stranglethorn Vale as well. These have proven to be solid places to move up quickly; the only challenge is to stop at 39.

Guild Movement
As I've mentioned, three of us (all save Wyrmm) were in the same guild. I've been conflicted about it for a while, but amusingly it was Cargarios who decided to /gquit first. He's now currently unguilded, while Firegrin and Alamein are still members. I'm not in a rush to quit but I'll be interested to see how things move. At this point, I'm not getting a lot of value out of the experience, so we'll see what happens.

I'd had one semi-annoying experience with a guildie. He'd pinged me, wanting help transfering items between characters. I agreed, and spent a half-out shuttling back and forth between Stormwind and Ironforge. He didn't tip or anything, which I really didn't expect from a guild mate. But I was still annoyed. When we completed the last trade, he just ran away. I sent a /t back of "are you finished?" and got a response of "yep". I'm not a terribly sensitive guy, but at least a "thank you" would be a bare minimum for using up a half-hour of my gaming time.

So I was amused to see him in the Auction House a couple days later... as a member of a different guild. He said hello so we chatted for a bit. He claimed he'd been "trying out" his friend's guild. While I was watching, he /gquit and asked to be re-added to my guild. Oddly, I couldn't do it. I could select the option but he never saw anything. Not sure what the story was there... but frankly I'm not too disappointed.

Leatherworking
I've grown a bit frustrated with my leatherworking. Alamein's skill is up to 208 and she's hit a wall. There are some key patterns that she can't buy or find, like the Swift Boots. But more importantly, she can't find enough thick leather. With mobs up to 40 or so -- about what she can comfortably farm -- thick leather still seems to be a rare drop. So I can't collect enough leather to make a significant number of items. And there's just not enough profit in farming heavy leather to convert it -- I'd be better off auctioning it and buying thick leather.

Which is all fine, except that I'd prefer to do the work myself. And that just won't happen. Now that I'm at 38, I'd love to wear the Big Voodoo Robe, but I stubbornly refuse to buy it at auction. I want to have it say on the label... and that's going to take a bit of time.

I do think though that I'm going to make a set of +agility/+stamina armor for Alamein. I don't want to respec; she'll stay a caster/healer druid. But for grinding mobs -- especially shooters and casters who aren't really rootable -- she can do much better in cat form. Now if I can just figure out how to get the bag space to hold the extra armor...

20 April 2007

AH: The Price is Right

Geez, I love the Auction House. I think I was already hooked on the game by the time I first visited Stormwind, but still the auction system was maybe the most surprising and intriguing thing about the game in my early play.

And it's been kind to me lately. Alamein has been successful of late, and has been able to build up her bank account to the dizzying heights above 10 gold. Ten gold! Of course that's pocket change for most everyone, but for her it's a major accomplishment and really makes a big difference. She's even maintained that with advancing her skinning to Artisan (4g 50s) in the last week.

What's driven her income to a new tax bracket? A couple of things. She has had some nice drops, including three or four nice swords. The first two auctioned handsomely -- at least by her standards -- bringing about 4g in total.

The third was a bit tougher. It looked like it should auction for about 1g 50s, but didn't sell in two auctions, even with the second listed at just over 1g. The AH deposit was 27s so it was painful to auction it repeatedly, and eventually she decided to cut her losses and send it to Gazala to disenchant. The fourth is still up at auction as we speak. We'll see what comes of it!

Alamein has also been auctioning a lot of materials. Most of her fighting in Darkshore and Ashenvale came against humanoids, so she's found herself with stacks of linen, wool, and silk. Of course that auctions rather nicely. And as she approaches 150 skill in Leatherworking, her medium leather is less important and she's auctioned some of that off too. There's not a lot of leather for auction on Shandris at the moment, so she can get pretty good prices for it. In fact, she can often do better by auctioning what she skins, and then buying undervalued leather that shows up at auction.

That highlights an interesting difference of opinion between Eric and I. I'm rather careful with my prices at the AH, considering not just the historical prices but also what the current supply looks like. If there's a glut of some item -- last night it was Hillman's Shoulders -- I won't auction my own until the supply decreases. And if I see something that's seriously underpriced that would hurt my own auction, I'll either wait, or buy the cheap goods myself to re-auction later. In short, I work to maximize my price.

Eric's not even close to interested in all that. He's much more likely to price his item so that it's stone-cold guaranteed to sell. Of course this can cut into his income quite a bit. But it's not that cut and dried. Consider the nice sword I couldn't auction. I had it priced at 1g 50s, then 1g 10s or something. Eric would have probably priced it at 90s -- and sold it. Meanwhile, I spent more than 50s on two unsuccessful auctions.

In the long run, I think I'll come out ahead financially. But how important is that? It is still a game, after all. If Eric isn't interested in thinking about his auction prices, then doing so feels more like work. Why bother? His reduced income just means he might have to spend more time mining or killing mobs -- the stuff he enjoys anyway.

But I don't mind that stuff, and I'm enjoying my comfortable income. And level 40 isn't that far away!